DisplayName = An-2
AddDisplayName = ja_JP, An-2
ItemID = 28732
MaxHp = 100
Speed = 0.90
Sound = prop
MaxFuel         = 1200
FuelConsumption = 1.0
onGroundPitch = 12.31
InventorySize = 18
ThirdPersonDist = 16
RotorSpeed = 250
SubmergedDamageHeight = 2

MobilityPitch  = 	0.76
MobilityRoll   = 	0.56
MobilityYaw    = 	0.20
ThrottleUpDown = 	0.5

Regeneration = true

AddTexture = an2_2
AddTexture = an2_3
AddTexture = an2_4
AddTexture = an2_5


; C = Civilian(民間機)
Category = C

EntityWidth  = 0.9
EntityHeight = 0.9

EnableParachuting = true
;MobDropOption =降下位置X, 降下位置Y, 降下位置Z, 降下間隔(1/20秒)
MobDropOption = 0.8, 1.9321,  -3.5,  5
ParticlesScale = 0.7
EnableSeaSurfaceParticle = true
HUD = plane_wwii, plane_wwii, none, none, none


AddFixedSearchLight =  6.4, 1.6, -0.47,   0x50FFFFFF,   0x00FFFFC0,  60.0, 26.0,-3, 15
AddFixedSearchLight = -6.4, 1.6, -0.47,   0x50FFFFFF,   0x00FFFFC0,  60.0, 26.0, 3, 15


AddSeat =  0.5267, 2.01,  0.0
AddSeat =  -0.5267, 2.01,  0.0

AddSeat =  -0.5767, 1.8321,  -3.5
AddSeat =  0.48, 1.63,  -2.25
AddSeat =  0.48, 1.63,  -1.54

AddPartRotor =    0.00, 2.081, 0.0,   1,0,0
AddBlade = 4, 90,  0.00, 2.081, 0.0,   0,0,-1
AddPartRotor =    0.00, 2.081, 0.0,   1,0,0
AddBlade = 1, 0,  0.00, 2.081, 0.0,   0,0,-1

AddWeapon = dispenser_water,  0.0, 0.0, 0.54,   1.0, 0.0
; DEBUG Only
;AddWeapon = dispenser_fire,  0.0, 0.0, 0.54,   1.0, 0.0

AddRecipe = " PI",  "FXI",  " W ",  X,iron_block, P,heavy_weighted_pressure_plate, I,iron_ingot, F,furnace, W,water_bucket

BoundingBox =  0.00,  2.15, -3.41,  1.5, 1.5
BoundingBox =  0.00,  2.15,  2.03,  1.3, 1.3

BoundingBox =  3.88,  3.38, -0.32,  2.0, 0.3
BoundingBox = -3.88,  3.38, -0.32,  2.0, 0.3
