DisplayName = F-15 S/MTD
AddDisplayName = ja_JP, F-15 S/MTD
ItemID = 28734
MaxHp = 200
EnableNightVision = true
EnableEntityRadar = true
EnableEjectionSeat = true
Speed = 1.20
FlareType = 3
ParticlesScale = 0.7
EnableSeaSurfaceParticle = true
MaxFuel         = 1200
FuelConsumption = 1.0
CameraPosition = 0.0, 0.70, 1.6
EnableGunnerMode = true
AutoPilotRot = 0
ThirdPersonDist = 24
SubmergedDamageHeight = 2
MotionFactor = 0.968

MobilityPitch  = 	1.00
MobilityRoll   = 	2.50
MobilityYaw    = 	0.25
ThrottleUpDown = 	0.51

; M = Military(軍用機).  F = Fighter(戦闘機)
Category = M.F

HUD = plane, plane_gnr

AddTexture = f-15s_mtd_ac
AddTexture = f-15s_mtd_1
AddTexture = f-15s_mtd_2
AddTexture = f-15s_mtd_3
AddTexture = f-15s_mtd_4

AddSeat       = 0.00,  2.43,  0.00
AddGunnerSeat = 0.00,  2.51, -1.76, 0.0, 0.70, 1.6, true

AddPartCanopy =  0.00, 3.57, -2.87,  -1,0,0,  50

;AddPartNozzle =  0.73, 2.06, -13.29, -1,0,0
;AddPartNozzle = -0.73, 2.06, -13.29, -1,0,0

AddPartThrottle = 0.00, 2.93, -3.08,  1,0,0, -15

;Front
AddPartLG    =  0.00, 1.66, -1.80,  -1,0,0,  101
;Right
AddPartLG    = -1.24, 1.87, -8.09,      1,0,0, -70,   0,1,0,  95
;Left
AddPartLG    =  1.24, 1.87, -8.09,      1,0,0, -70,   0,1,0, -95

;前席がAIM-9、ガンポッド（M61　20mmバルカン）
;後席がAIM-120、AGM-158(TVミサイル)

; 使用直後は非表示
AddPartWeaponMissile = aim9,   false,  false,  false,    2.86, 2.16, -4.95
AddPartWeaponMissile = aim9,   false,  false,  false,   -2.86, 2.16, -4.95
AddPartWeaponMissile = aim9,   false,  false,  false,    3.49, 2.16, -4.95
AddPartWeaponMissile = aim9,   false,  false,  false,   -3.49, 2.16, -4.95
AddPartWeaponMissile = aim120, false,  false,  false,    1.77, 1.24, -3.11
AddPartWeaponMissile = aim120, false,  false,  false,   -1.77, 1.24, -3.11
AddPartWeaponMissile = aim120, false,  false,  false,    1.77, 1.24, -7.64
AddPartWeaponMissile = aim120, false,  false,  false,   -1.77, 1.24, -7.64
AddPartWeaponMissile = agm158, false,  false,  false,    3.17, 1.57, -5.02
AddPartWeaponMissile = agm158, false,  false,  false,   -3.17, 1.57, -5.02

AddWeapon = m61a1_l, 0.00, 1.12, -6.54,   0.0,-1.0
AddWeapon = aim9,    2.86, 2.16, -4.95,   0.0, 0.0
AddWeapon = aim9,   -2.86, 2.16, -4.95,   0.0, 0.0
AddWeapon = aim9,    3.49, 2.16, -4.95,   0.0, 0.0
AddWeapon = aim9,   -3.49, 2.16, -4.95,   0.0, 0.0
AddWeapon = aim120,  1.77, 1.24, -3.11,   0.0, 0.0, false, 2
AddWeapon = aim120, -1.77, 1.24, -3.11,   0.0, 0.0, false, 2
AddWeapon = aim120,  1.77, 1.24, -7.64,   0.0, 0.0, false, 2
AddWeapon = aim120, -1.77, 1.24, -7.64,   0.0, 0.0, false, 2
AddWeapon = agm158,  3.17, 1.57, -5.02,   0.0, 0.0, true,  2
AddWeapon = agm158, -3.17, 1.57, -5.02,   0.0, 0.0, true,  2

AddWeapon = targeting_pod_ph50s,   0.0, 3.4, 0.0,    0.0, 0.0, true,  2

AddPartHatch =   0.0,  3.20,  -4.86,  1,0, 0, 45
AddPartHatch =   0.0,  3.00,  -7.05, -1,0, 0, 45
SweepWingSpeed = 0.7

AddRecipe = " Y ",  "XXX",  "XDX",  X, iron_block, Y, glass, D, diamond

BoundingBox =  0.00, 2.75, -0.48,  1.5, 2.3
BoundingBox =  0.00, 2.40, -2.80,  3.0, 1.8
BoundingBox =  0.00, 2.40,  1.20,  1.5, 1.5
BoundingBox =  0.00, 2.20,  3.10,  1.2, 1.2

BoundingBox =  0.00, 1.90, -7.10,  5.0, 2.0
BoundingBox = -3.45, 2.63, -9.77,  4.0, 0.3,  0.8
BoundingBox =  3.45, 2.63, -9.77,  4.0, 0.3,  0.8
BoundingBox =  2.90, 2.20, -15.2,  2.5, 0.1,  0.6
BoundingBox = -2.90, 2.20, -15.2,  2.5, 0.1,  0.6
BoundingBox =  0.00, 2.15, -11.1,  3.0, 1.5
BoundingBox =  0.00, 2.30, -13.6,  3.0, 1.1

