DisplayName = SPIKE ER
Type = ASMissile
Power = 32
Acceleration = 1.7
Explosion = 5
Flaming = true
Sight = MoveSight
Delay = 100
ReloadTime = 240
ModelBullet = agm114
Sound = missile_1_snd

MaxAmmo = 4
SuppliedNum = 2
Item =  1, iron_ingot
Item =  1, gunpowder
Item =  1, redstone