DisplayName = SPIKE ER
Type = TVMissile
Power = 52
Acceleration = 1.7
Explosion = 4
Flaming = true
Sight = MoveSight
Delay = 100
ModeNum = 2
ModelBullet = agm114
Sound = missile_1_snd

;DEBUG:Manual control only
;FixMode = 1

; DEBUG
;RigidityTime = 30

MaxAmmo = 4
SuppliedNum = 2
Item =  1, iron_ingot
Item =  1, gunpowder
Item =  1, redstone
